When Hades 2 released into Early Access this year, 34 hours of my life vanished before I said, "OK, if I play any more I'm going to spoil myself rotten, and the full thing won't be out for ages yet. Time to stop".
I put down my controller. My hands began to itch, and I broke out into a feverish sweat. I felt the flames of Asphodel lick at my heels - the bloody waters of the Styx filled my mouth, and a deep, thunderous voice chastised me. "You didn't finish me, boy," it rumbled like a disappointed father. Flashes of hot, topless gods raked across my vision as I toppled into an abyss of my mind's own creation. I then immediately reinstalled Hades 1, picked up my controller, and played about 40 more hours of that.
The sheer hunger Hades 2 inspired in me had me so ravenous for more of developer Supergiant's quality work that I couldn't help but tuck in. Especially since I'd never quite finished the dang thing: I'd beaten papa Hades himself, but I'd never completed the roguelike enough times to see the end of its main story, nor had I dug properly into its postgame.
Hades, in its now-finished state, gave me a singular thought: this might be one of the smartest roguelikes - nay, one of the smartest games I'd ever played. Hades feels effortlessly good, but there's enough complex machinery under the hood to make Daedalus blush.
ROGUELITE REVOLUTION
Hades is a roguelike - or more accurately, it's a roguelite. In case you're completely green to the world of keyboards and thumbsticks, that means it's a game where death sends you back to the start, as per 1980's Rogue. However, 'lite' refers to the way its persistent set of upgrades - earned with resources snagged on your runs easier and more complex.
Diese Geschichte stammt aus der November 2024-Ausgabe von PC Gamer.
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Diese Geschichte stammt aus der November 2024-Ausgabe von PC Gamer.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
BITING BACK
The tooth is out there in adventure TEETH OF GLASS
SMOKE ALARM
THE INVISIBLE SMOKE FACTORY is back in a Flash
MECH ME OVER
Move over Mario, here's mech-based platforming in ARMORED SHELL NIGHTJAR
"I like Pillars of Eternity better than Baldur's Gate III"
PILLARS OF ETERNITY deserves a bigger space in the CRPG pantheon
"A harrowing dark fantasy about hapless, bright-eyed children"
Spelunking into hell with MADE IN ABYSS: BINARY STAR FALLING INTO DARKNESS
THE IMMORTAL LOCK
A massive, meaty game in a single horrific Quake map.
NEW MANOEUVRES
Building a dedicated sim racing space in an average family house
OVERWATCH 2
Save me space girl.
REET GOOD TIME
THANK GOODNESS YOU'RE HERE is a riotous recreation of Yorkshire
THE PLUCKY SQUIRE
How many games let you make friends with a MtG card?