It’s not the most original name is it? But it is a clear declaration of intent. One part Warframe, one part Dark Souls. Though like both those influences, it’ll be far from simple. Pitched as an online RPG, this action game looks to task players with protecting nature.
Warframe slowly crept into heavy narrative territory over its decade of existence, and Soulframe seems set to pick up the torch it carried, already emphasising the personal journey of the player character in its reveal trailer. This hero is vanquished from a zealous order and cast out into the wilderness where they’re rescued by nature itself. By the end of the trailer they’re ready to return the favour, drawing a mystical blade from the earth and turning their foes to stone.
Diese Geschichte stammt aus der October 2022-Ausgabe von PC Gamer.
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Diese Geschichte stammt aus der October 2022-Ausgabe von PC Gamer.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios