Versuchen GOLD - Frei
David Jones
Retro Gamer
|Issue 270
The Spectrum legend is working on a brand-new Magic Knight game
-

It has been 40 years since the gaming world was introduced to Magic Knight. Creator David Jones has always hinted at a new game in the series and now it’s finally happening. So here’s what you can expect to find in David’s new game.
How does it feel returning to the Magic Knight series after all this time, David?
Very comfortable. I’ve been busy writing books for a few years so I didn’t get to do a lot of new programming. I’d forgotten how much I enjoy writing games. Almost a decade ago I looked at writing a new 3D Magic Knight game using Unity, but it didn’t feel right. Going full-on 3D lost a lot of the original style and I didn’t really enjoy using such a large engine. However, taking a closer approach to the original games is working well.

Nope. Whoever or whatever is inside the suit can and does vary from time to time. I have an idea for a novelisation project where I’ll fill in the bits between the games. That, if I ever get to it, will cover the origin story of the Magic Knight and how the original person ended up in the suit.

Diese Geschichte stammt aus der Issue 270-Ausgabe von Retro Gamer.
Abonnieren Sie Magzter GOLD, um auf Tausende kuratierter Premium-Geschichten und über 9.000 Zeitschriften und Zeitungen zuzugreifen.
Sie sind bereits Abonnent? Anmelden
WEITERE GESCHICHTEN VON Retro Gamer
Retro Gamer
Stonekeep
FIRST IMPRESSIONS COUNT
1 mins
Issue 277

Retro Gamer
THE MAKING OF BULLY
ORIGINALLY RELEASED AS CANIS CANEM EDIT, BULLY TELLS A STORY OF AUTHORITY, ORDER AND DEFIANCE. BEHIND THE SCENES, SIMILAR TENSIONS WERE PLAYING OUT BETWEEN THE INTENSELY DEMANDING ROCKSTAR GAMES HEADQUARTERS IN NEW YORK AND THEIR OVERWORKED DEVELOPMENT TEAM IN VANCOUVER, WHO WERE PUSHED TO BREAKING POINT
10 mins
Issue 277

Retro Gamer
JUSTIN LEEPER
American gaming publications don't get any bigger than Game Informer, and Justin Leeper was there at the turn of the millennium as its online ambitions grew and print circulation soared. Together, we look back at his career in games media, and how it led to a development career that has seen him work with wrestling stars, Hideo Kojima and even Transformers
12 mins
Issue 277
Retro Gamer
HORROR HAUL
Survival horror games, and Resident Evil titles in particular, are a big focus for Hollie's impressive games collection
1 mins
Issue 277

Retro Gamer
Shinobi: Art Of Vengeance
JOE MUSASHI'S LATEST ADVENTURE IS HIS BEST YET
3 mins
Issue 277
Retro Gamer
PHOTO MODE
Delving through the family album has rekindled fond memories for Nick
3 mins
Issue 277

Retro Gamer
THE LATEST NEWS FROM APRIL 2009
Resident Evil 5 took the fight against bioweapons to Africa, and it was easily the biggest console game going in April.
3 mins
Issue 277
Retro Gamer
THE MAKING OF THE CHAOS ENGINE 2
ALTHOUGH ITS SALES WERE DECIMATED BY THE DISCONTINUATION OF THE AMIGA, THE CHAOS ENGINE 2 SERVED AS A WORTHY SWAN SONG FOR THE 16-BIT SYSTEM. THE BITMAP BROTHERS FOUNDER MIKE MONTGOMERY RECALLS HOW THE STUDIO CREATED ITS INVENTIVE SEQUEL
6 mins
Issue 277
Retro Gamer
RAPID RELOAD
It's not Halloween, but Axel and Ruka still have to fight off the Pumpkin Heads in this early PlayStation run-and-gun. It's a clear tribute to a Mega Drive classic - does it live up to its inspiration, and can it justify the hefty price tag it now commands?
3 mins
Issue 277

Retro Gamer
THE MAKING OF WORLD SERIES BASEBALL
AIMED AT AN AUDIENCE OF GAMERS MORE USED TO FOOTBALL, CRICKET AND RUGBY, WORLD SERIES BASEBALL NEVERTHELESS STEPPED UP TO THE PLATE AND HIT A HOME RUN WITH A FUN ARCADE GAME THAT INITIALLY FRUSTRATED BUT HAD PLAYERS STRIKING OUT FOR MORE
6 mins
Issue 277
Listen
Translate
Change font size