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THE MAKING OF STAR TREK 25TH ANNIVERSARY

Retro Gamer

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Issue 259

SPACE MAY BE THE FINAL FRONTIER BUT STAR TREK ADVENTURE GAMES WERE PRETTY MUCH THE UNDISCOVERED COUNTRY IN THE EARLY NINETIES. AT LEAST UNTIL STAR TREK: 25TH ANNIVERSARY CAME ALONG A GAME THAT DARED TO GO WHERE NO STAR TREK GAME HAD GONE BEFORE

- PAUL KAUTZ

THE MAKING OF STAR TREK 25TH ANNIVERSARY

Interplay had been around since 1983, and by 1991 its portfolio was already quite impressive – but it didn’t include a typical adventure game. Company founder Brian Fargo wanted to make a point-and-click game in the style of Lucasfilm Games or Sierra, and he had always been a huge Star Trek fan. But he ran into a big problem. “I had been chasing Paramount for years to try and acquire the licence for Star Trek, me and most of the company had been major fans of the original series,” he tells us. “Unfortunately, Paramount would never return my numerous calls and I had little clout. Then one day I got a call from Emil Heidkamp from Konami and he said that Paramount was all over him to try and get them to make a Star Trek game and if I was interested. We had gotten out of developing games for other companies, mostly, but I agreed to make Konami a NES game ONLY if we could have the PC rights. Emil agreed since they did not do PC, and Paramount was happy.”

WEITERE GESCHICHTEN VON Retro Gamer

Retro Gamer

WarTech: Senko No Ronde

As a frequent importer of Dreamcast games, I came to love a small studio called G.Rev.

time to read

1 mins

Issue 280

Retro Gamer

GAMING 101

Adam Barnes formulates the perfect gaming education for his kids

time to read

3 mins

Issue 280

Retro Gamer

Retro Gamer

FORMULA 1 97

PLATFORM: PLAYSTATION » RELEASED: 1997 » CHEAT TYPE: SECRET STAGE » CHEAT COMPLEXITY: VERY HIGH

time to read

1 min

Issue 280

Retro Gamer

ALIEN SYNDROME

REMEMBER THE BACK OF THE ARCADE, WHERE THE NOT-SO-FLASHY COIN-OPS LURKED IN THE DARKNESS, WAITING TO BE DISCOVERED? BACK IN 1987, THIS IS WHERE YOU'D LIKELY HEAR A BLOODCURDLING FEMALE SCREAM THAT COULD BELONG TO ONLY ONE GAME...

time to read

10 mins

Issue 280

Retro Gamer

A MULTITUDE OF MEGA MAGAZINES

Marc Jowett holds the front pages with his impressive Sega magazine collection

time to read

2 mins

Issue 280

Retro Gamer

Retro Gamer

THE MAKING OF EARTHWORM JIM 2

THERE AREN'T THAT MANY GAMES THAT CAN CALL THEMSELVES \"ONE OF THE CRAZIEST ADVENTURES OF ALL TIME\". EARTHWORM JIM 2 IS DEFINITELY ONE OF THE TOP THREE CANDIDATES

time to read

9 mins

Issue 280

Retro Gamer

Retro Gamer

KNUCKLES' CHAOTIX

Released on Sega's 32X add-on for the Mega Drive, Knuckles' Chaotix is a colourful 2D platformer that introduced some unique gameplay elements and new characters, as well as giving Knuckles his only ever starring role

time to read

3 mins

Issue 280

Retro Gamer

Evercade Multi-Game Cartridges

BLAZE ENTERTAINMENT FINISHES 2025 WITH A BANG

time to read

3 mins

Issue 280

Retro Gamer

Retro Gamer

ENIGMATIC EXCAVATIONS

GAMES ARE OFTEN CANCELLED, AND THIS WAS ESPECIALLY TRUE IN THOSE TURBULENT EARLY YEARS OF THE UK VIDEOGAMES INDUSTRY. MOST DEVELOPERS WOULD EXPERIENCE A FEW, BUT ENIGMA VARIATIONS AND THE OWNERS' SUBSEQUENT COMPANIES HAD MORE THAN THEIR FAIR SHARE. IT'S TIME TO DISCOVER WHY

time to read

10 mins

Issue 280

Retro Gamer

It's-a me, Pauline!

My daughter turned 16 this year, which means I've officially entered the stage of parenthood where anything I say is answered with eye-rolling. It also means I've been thinking a lot about when she was small - specifically the time she inadvertently sent me on one of the strangest, most meaningful missions of my life.

time to read

2 mins

Issue 280

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