History of Apple Gaming
Mac Life|April 2023
With Apple now in its fifth decade, we explore key products from its history, the impact they had on the gaming industry, and the sometimes surprising impact that gaming had on Apple itself
CRAIG GRANNELL
History of Apple Gaming

GIVEN APPLE’S GARGANTUAN profits and global reach, it’s easy to forget that it started life as two people in a garage. Much of the tech wizardry back then was down to Steve “Woz” Wozniak, while Steve Jobs was tactician and visionary.

The first breakthrough occurred in 1976, with what would become the Apple Computer 1 (later referred to as Apple I). The machine was offered to HP, which declined, and so Apple Computer was born. Apple was already “thinking different”, its debut hardware being the first single–board computer sold fully assembled and utilizing a television for output.

But Woz was thinking bigger. Inspired by his work on arcade games, he wanted to create a computer that was faster, more colorful and noisier than anything else. Ultimately, as he recalled in a 1986 interview with Call–A.P.P.L.E.: “A lot of the features of the Apple II went in because I had designed Breakout for Atari. I had designed it in hardware. I wanted to write it in software now.”

With Apple rarely being equated with gaming, it’s surprising to discover its foundations rest on one man’s desire to “program a BASIC version of Breakout”. But soon Woz was tinkering with his computer, adding color, BASIC commands, paddle controllers, and sound. Building primarily for himself, he was also kickstarting a computing revolution — the Apple II soon captured the imagination of wannabe home programmers, and the machine’s initial success bankrolled Apple for years.

Diese Geschichte stammt aus der April 2023-Ausgabe von Mac Life.

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Diese Geschichte stammt aus der April 2023-Ausgabe von Mac Life.

Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.