Star Wars may have started its journey in cinemas, but you can make the case that its best experiences are in video games. The Star Wars universe lends itself well to an interactive medium. Jedi, bounty hunters and rebel spies make ideal videogame avatars, while the universe’s rich library of spacecraft laid the foundation for some of the best space combat on the PC.
Today, there are more good Star Wars games than good Star Wars films, and the best Star Wars games rival the original trilogy in their ability to tell exciting stories. Here, we’ll chart the galaxy of adventures Star Wars has brought to the PC, from the first time we climbed into the cockpit of an X-Wing, to the more turbulent modern era of Star Wars gaming.
JUMP TO HYPERSPACE
Star Wars games existed before modern DOS and Windows PCs, but these were mostly arcade tie-ins later ported to platforms like the Atari 2600 and the ZX Spectrum. The first notable Star Wars PC game is 1993’s X-Wing, the space combat simulator that let players take the fight to the Galactic Empire in a variety of iconic rebel spacecraft. X-Wing's rich combat simulation, including the distinctive power-shifting mechanic that let players prioritise different ship systems, laid the foundation for Totally Games’ (mostly) great series of space combat games.
Diese Geschichte stammt aus der August 2023-Ausgabe von PC Gamer US Edition.
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Diese Geschichte stammt aus der August 2023-Ausgabe von PC Gamer US Edition.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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