Maximilian Auer, a Stuttgart-based freelance digital and VFX artist currently finishing a diploma at Film Academy BadenWürttemberg, began creating retrowave-style art under the moniker of RETRIC DREAMS several years ago. He is constantly excited to take on new challenges and create unique worlds and visuals across graphics, animations, short films or music videos, and he invites anyone interested in working with him to get in touch via his website.
3D World caught up with Auer to get an inside look at his creative process and daily routine.
08:00am I usually start the morning by catching up with emails and any other social media comments or messages while preparing for the day. Also, I’ll have a look at the day's schedule and prioritise the tasks that need to be done. After getting a small breakfast, I put in some time to try and get some smaller tasks out of the way, whilst responding to emails and messages. After that, I’m ready to start the rest of the day.
09:30am Depending on the day, I either pursue my life as a student and attend a course at university, learning some new things, keeping up to date with what others are creating and meeting some of my fellow students. Or I’ll sit down at my own desk and start working on some of my running projects or client commissions. The morning is usually a good time for me to bring things up to date, such as starting to implement feedback into new versions or to spend a few focused hours working on tasks subsequent to the day before.
Esta historia es de la edición Christmas 2020 de 3D World UK.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor ? Conectar
Esta historia es de la edición Christmas 2020 de 3D World UK.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor? Conectar
Nvidia GeForce RTX 4080 Super Founders Edition
On the surface, the GeForce RTX 4080 Super is barely any different from the vanilla GeForce RTX 4080 that was launched in 2022.
MCU VFX moments
Pros choose their favourite CG shots from the Marvel Cinematic Universe
Nosing around on Fallout
We sniff out the story of how FutureWorks brought The Ghoul to life with the creation of his iconic noseless face
DISCOVER RED GIANT GEO'S HANDY TOOLS
Heather Sterland introduces one of the newest additions to Maxon's suite of Red Giant VFX plugins with an atmospheric lunar creation
BUILD AND ANIMATE A FUN-FILLED ROBOT
Expand your horizons with Julio Benavides, who reveals his workflow for creating a charming hard-surface character
DESIGN STRIKING SCULPTS AT SPEED
Learn how to build 3D characters that balance visual quality and efficient workflow with pro advice from Oh Holy Mary
CREATE A CANYON ENVIRONMENT
Build a stunning desert setting with an expert walkthrough from Romain Eboli, who uses high-quality Quixel assets
TURN A 2D CONCEPT INTO AN INCREDIBLE 3D-PRINTED FIGURE
Concept artist Emily Chapman shares her process for sculpting, printing and painting an outstanding model to put on display
Goodbye SAIGON
Trevor Hogg gets held captive by multiple versions of Robert Downey Jr.while uncovering the visual effects of HBO's spy series The Sympathizer
IMPRESSIONISTIC REALISM
Trevor Hogg learns how the artisan aesthetic came to be for The Wild Robot