Arran Baker
3D World UK|February 2021
The senior animator at Jellyfish Pictures chats to us about his hectic work schedule, his career journey, and how he tackles a shot from conception to final animation
Arran Baker
Arran Baker

Sraduating from Bournemouth University in 2015, with a BA in Computer Animation Arts, Arran has gained experience from a series of London based animation studios including Blue Zoo and Axis Animation, working as a character animator on kids’ TV hits Go Jetters and Digby Dragon, as well as the live-action/animation hybrid Happy!

Since joining Jellyfish Pictures in 2018, Arran has worked on some of the company’s most high-profile projects, including DreamWorks Animation’s How to Train Your Dragon: Homecoming and, currently, as senior animator on an animated feature film for a major Hollywood studio. In his spare time, Arran tutors animation students at AnimDojo, an online platform that helps further careers in the animation and VFX industry for all. We chat with him to find out more about his work and career journey.

Do you have a background in 3D animation or are you self-taught?

I have a bit of both actually. When I was 15, a lecturer at Anglia Ruskin University taught me the basics of Autodesk Maya whilst on some work experience shadowing their course. I was left to my own devices for the most part and learned simple new things like clicking tools to see what they did. Whilst studying at West Suffolk College, my tutor encouraged me to use 3D software even though it was not part of the curriculum they taught. If I produced work to the set brief, they were happy to critique it, no matter the medium.

Esta historia es de la edición February 2021 de 3D World UK.

Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.

Esta historia es de la edición February 2021 de 3D World UK.

Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.

MÁS HISTORIAS DE 3D WORLD UKVer todo
RenderMan 26
3D World UK

RenderMan 26

Knowing that the journey for Pixar’s RenderMan software began 37 years ago feels mind-boggling – but it’s still at the top of its game.

time-read
3 minutos  |
August 2024
Visualising Einstein's past for Netflix
3D World UK

Visualising Einstein's past for Netflix

Lux Aeterna honed its expertise in CG to bring the famous physicist's memories back to life for Einstein and the Bomb

time-read
5 minutos  |
August 2024
BRANCHING OUT
3D World UK

BRANCHING OUT

Whiskytree founder and CEO Jonathan Harb lifts the lid on the studio's story and its phenomenal success in turbulent times

time-read
8 minutos  |
August 2024
CAN I CREATE SMOKE OR FOG EFFECTS ON A MOBILE DEVICE?
3D World UK

CAN I CREATE SMOKE OR FOG EFFECTS ON A MOBILE DEVICE?

Liquids, fur, hair, steam, smoke, fog, fire, magical effects and so much more are all daily requirements in most 3D packages, but are almost always created with a particle system of some type.

time-read
3 minutos  |
August 2024
Fusion Studio 19
3D World UK

Fusion Studio 19

Now in its 10th year under the wings of Blackmagic Design, Fusion Studio is stronger than ever.

time-read
3 minutos  |
August 2024
DaVinci Resolve 19
3D World UK

DaVinci Resolve 19

There are more choices on the market than ever when it comes to picking your favourite video editing software.

time-read
3 minutos  |
August 2024
Tribute to a sensei
3D World UK

Tribute to a sensei

The team at French visual development and game studio Umeshu Lovers walk us through creating their Akira Toriyama-inspired April Fools' demo

time-read
6 minutos  |
August 2024
DEVELOP ELECTRIC ATMOSPHERE WITH LIGHTNING EFFECTS
3D World UK

DEVELOP ELECTRIC ATMOSPHERE WITH LIGHTNING EFFECTS

Rob Redman delivers a bolt of brilliance with a quick guide to giving your scenes a high-voltage feeling

time-read
4 minutos  |
August 2024
BUILD A SELL-OUT STADIUM CROWD
3D World UK

BUILD A SELL-OUT STADIUM CROWD

Mario Leone takes to the stage with a step-by-step guide to creating an arena full of cheering people in Houdini

time-read
7 minutos  |
August 2024
DESIGN AND RENDER A SPELLBINDING CHARACTER
3D World UK

DESIGN AND RENDER A SPELLBINDING CHARACTER

Ivan Mironenko shares his process for creating a captivating figure in a bewitching scene

time-read
5 minutos  |
August 2024