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![A DAY IN THE LIFE OF…Antony Ward](https://reseuro.magzter.com/100x125/articles/5274/480763/5f15792bd3cdd/crp_A-DAY-IN-THE-LIFE-OFAntony-Ward.jpg)
A DAY IN THE LIFE OF…Antony Ward
We chat to the experienced artist about life as a freelance generalist
![TO INFINITY AND BEYOND](https://reseuro.magzter.com/100x125/articles/5274/464932/5ee87883c10a5/crp_TO-INFINITY-AND-BEYOND.jpg)
TO INFINITY AND BEYOND
3D World opens the doors to Pixar and discovers the secrets of the studio that changed animation forever
![TECH TALK USD + RENDERMAN](https://reseuro.magzter.com/100x125/articles/5274/464932/5ee88fc364672/crp_TECH-TALK-USD-RENDERMAN.jpg)
TECH TALK USD + RENDERMAN
RenderMan product manager, Mark Manca, delivers an introduction to USD and its benefits for the future of filmmaking
![The quest of a lifetime](https://reseuro.magzter.com/100x125/articles/5274/464932/5ee87561e92ed/crp_The-quest-of-a-lifetime.jpg)
The quest of a lifetime
Director Dan Scanlon and producer Kori Rae tell 3D World the tale of Onward’s journey to the big screen
![SHOT LIGHTING IN RENDERMAN](https://reseuro.magzter.com/100x125/articles/5274/464932/5ee883a48e4d6/crp_SHOT-LIGHTING-IN-RENDERMAN.jpg)
SHOT LIGHTING IN RENDERMAN
Discover top lighting techniques with this expert advice from RenderMan specialist Leif Pedersen
![Shorts story](https://reseuro.magzter.com/100x125/articles/5274/464932/5ee88acd90cf3/crp_Shorts-story.jpg)
Shorts story
Discover how Pixar has remained committed to producing animated shorts for the past 34 years
![RENDERMAN MEETS PHOTOSURREALISM](https://reseuro.magzter.com/100x125/articles/5274/464932/5ee87db1150a5/crp_RENDERMAN-MEETS-PHOTOSURREALISM.jpg)
RENDERMAN MEETS PHOTOSURREALISM
Learn how to create illustrative looks in RenderMan with Dylan Sisson
![ON LOCATION WITH RENDERMAN](https://reseuro.magzter.com/100x125/articles/5274/464932/5ee8817acff00/crp_ON-LOCATION-WITH-RENDERMAN.jpg)
ON LOCATION WITH RENDERMAN
Behind the scenes on a new RenderMan for Houdini Short
![Designing Toy Story](https://reseuro.magzter.com/100x125/articles/5274/464932/5ee8877e2ac22/crp_Designing-Toy-Story.jpg)
Designing Toy Story
Pixar art director Bob Pauley talks 3D World through his journey with the Toy Story films
![Dylan Sisson](https://reseuro.magzter.com/100x125/articles/5274/464932/5ee889d61def6/crp_A-DAY-IN-THE-LIFE-OF.jpg)
Dylan Sisson
Pixar’s highly experienced digital artist shares how he spends a typical working day, and offers his expert advice
![CAMERA AND STAGING: TOP TIPS FROM PIXAR](https://reseuro.magzter.com/100x125/articles/5274/464932/5ee87ecc1d532/crp_CAMERA-AND-STAGING-TOP-TIPS-FROM-PIXAR.jpg)
CAMERA AND STAGING: TOP TIPS FROM PIXAR
Five pro tips from Pixar’s Camera & Staging team on how to effectively and efficiently tell a story and evoke emotion with your film shots
![PRODUCE DAZZLING PARTICLE EFFECTS](https://reseuro.magzter.com/100x125/articles/5274/453823/5ec26db7b1acd/crp_PRODUCE-DAZZLING-PARTICLE-EFFECTS.jpg)
PRODUCE DAZZLING PARTICLE EFFECTS
Award-winning designer Adrien Ravelli explains how you can take your particle systems to the next level with Notch
![Sculpt On An iPad With Forger](https://reseuro.magzter.com/100x125/articles/5274/453823/5ec27ba542ff7/crp_SCULPT-ON-AN-IPAD-WITH-FORGER.jpg)
Sculpt On An iPad With Forger
We’ve been sculpting digitally on our PCs and Macs for years now, but what about sculpting on an iPad?
![CREATE A TRIPLE-A GAME IN UNREAL](https://reseuro.magzter.com/100x125/articles/5274/453823/5ec28260b701b/crp_CREATE-A-TRIPLE-A-GAME-IN-UNREAL.jpg)
CREATE A TRIPLE-A GAME IN UNREAL
Part 2: References and colour palette
![MAKE A REAL-TIME GEISHA CHARACTER](https://reseuro.magzter.com/100x125/articles/5274/453823/5ec2802867df2/crp_MAKE-A-REAL-TIME-GEISHA-CHARACTER.jpg)
MAKE A REAL-TIME GEISHA CHARACTER
Last month’s cover artist Eugenia Peruzzo dives deeper into the creation process of her geisha render
![COMPOSITING: PART 3](https://reseuro.magzter.com/100x125/articles/5274/453823/5ec2841364198/crp_COMPOSITING-PART-3.jpg)
COMPOSITING: PART 3
The final part of our compositing basics using DaVinci Resolve will look at how to take the skills we have learned and apply it to CG footage
![MODELLING MEDICINE](https://reseuro.magzter.com/100x125/articles/5274/453823/5ec25e1ed7884/crp_MODELLING-MEDICINE.jpg)
MODELLING MEDICINE
3D software and technology is ushering in a new generation of medical knowledge and healthcare solutions. We show you how
![The story of Get Packed: a Stadia launch exclusive](https://reseuro.magzter.com/100x125/articles/5274/453823/5ec287d33f3ee/crp_The-story-of-Get-Packed-a-Stadia-launch-exclusive.jpg)
The story of Get Packed: a Stadia launch exclusive
Moonshine Studios discuss the development of this frantic co-op game
![CREATE A FANTASY PRINCESS](https://reseuro.magzter.com/100x125/articles/5274/453823/5ec274bbbcb5e/crp_CREATE-A-FANTASY-PRINCESS.jpg)
CREATE A FANTASY PRINCESS
Achieve a beautiful render of a fantasy character using Arnold 6
![ELECTRO SEOUL](https://reseuro.magzter.com/100x125/articles/5274/453823/5ec2670e2c61f/crp_ELECTRO-SEOUL.jpg)
ELECTRO SEOUL
INK’s David Macey finds the inner beauty of Polestar’s latest EV in these stunning images
![AWS THINKBOX DEADLINE](https://reseuro.magzter.com/100x125/articles/5274/453823/5ec285dc1cdc6/crp_AWS-THINKBOX-DEADLINE.jpg)
AWS THINKBOX DEADLINE
This software enables an artist to utilise the full power of their computers to render more efficiently
Create A Triple-A Game In Unreal
Part 1: Plan your project and gear up
PUREREF
PureRef is an application that enables artists to collect, collate and arrange reference images with ease
RE-SLEEVING MORE MYSTERY WITH ALTERED CARBON
GO INSIDE THE INTRICATE VISUAL EFFECTS CREATED FOR SEASON TWO OF THE SCI-FI SERIES
![SONY 8MM CAMCORDER REPLICATION](https://reseuro.magzter.com/100x125/articles/5274/440584/5e9ec6a83b9b2/crp_SONY-8MM-CAMCORDER-REPLICATION.jpg)
SONY 8MM CAMCORDER REPLICATION
ARTIST Myles Lambert SOFTWARE Modo, Substance Painter, Marmoset Toolbag
Making a fan movie with blockbuster VFX
Flipbook Studio tell 3D World how they delivered over 100 VFX shots for Star Wars: Origins
![MAKE A REALISTIC KIMONO](https://reseuro.magzter.com/100x125/articles/5274/440584/5e9eb9de2050a/crp_MAKE-A-REALISTIC-KIMONO.jpg)
MAKE A REALISTIC KIMONO
Eugenia Peruzzo explains how to simulate clothes for game characters from a two-dimensional pattern to a ready-to-sculpt mesh
Glen Southern
Glen runs a small 3D studio in Cheshire and provides assets and services to a wide range of clients across TV, film and advertising
GAME ON!
Artists from Airship Images and Skydance Interactive discuss their approach to game art and share advice for advancing your skills
Finding success as a creative in the games industry
Ashley Liu of Keywords Studios offers her insight