Fellow Traveller’s LudoNarraCon shows the benefits of a digital future for game conferences
More and more videogame conventions have popped up over the last decade, filling the calendar to the point where we now often see the same demos several times a year. Lately, some publishers and platform holders have begun to forgo conferences such as E3, wondering if they’re really worth the bother. Indeed, while there’s a thrill to the pomp and circumstance of a trade show, there are any number of downsides: certain games don’t demo well on a busy show floor, many conventions are prohibitively expensive for developers and revellers alike, and some are inaccessible for people with certain medical conditions.
Esta historia es de la edición August 2019 de Edge.
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Esta historia es de la edición August 2019 de Edge.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
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