Blender is a rare example of a high-calibre tool that’s dedicated to remaining free for everyone. Last year’s update of Blender to version 2.8 was a major step forward towards it becoming a more industry-compatible tool. We’re now up to version 2.83, which fine-tuned many of the new features brought in with the milestone 2.8 update, as well as providing a performance boost.
In the past, many artists have criticised the software’s steep learning curve and resisted incorporating Blender into their workflow. A completely overhauled user interface, a focus on real-time asset creation and many other innovations have artists industry-wide taking a second glance at moving over to Blender. Here are 19 tips to help you make the switch, revealing the power and flexibility of Blender.
1 SET UP BLENDER TO SUIT YOUR WORKFLOW
The latest version of Blender is brimming with updated features and changes designed to make your workflow more streamlined than ever. Most people never take advantage of the plethora of customisation options Blender comes bundled with to accommodate their ever-changing workflow. Start-up file preferences, hotkeys, UI themes – these are just some of the things you can alter. Everything from your workspace layout to which mouse button you use to select objects with can be changed in the user preferences found under Edit>Preferences.
Esta historia es de la edición September 2020 de ImagineFX.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor ? Conectar
Esta historia es de la edición September 2020 de ImagineFX.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor? Conectar
Jan Wessbecher
Dominic Carter talks to the visual artist about creating his own comic and why sketchbooks are great for creative experiments
Kyounghwan Kim
The Korean character concept artist speaks to Dominic Carter about staying open to ideas and the value of drawing regularly
Slawek Fedorczuk
Dominic Carter talks to the concept artist about what keeps him motivated and the advantages of using physical sketchbooks.
Raquel M. Varela
Raquel is inspired by magic, fantasy and fairy tales. She loves designing female characters from distant worlds. \"My greatest reference is Loish's art, thanks to her I learned to draw the movement and fluidity I like to convey.\"
Estrela Lourenço
Estrela is a children's book author and illustrator. Her work is influenced by her background in character animation and storyboards for clients such as Cartoon Network, and she channels comic strips like Calvin and Hobbes.
Daria Widermanska
Daria, also known as Anako, has been drawing for as long as she can remember. Inspired by Disney and classic anime, she loves creating new characters and often finds that a single sketch can spark a unique story.
Allen Douglas
Allen has been painting professionally since 1994 for the publishing and gaming industries. Inspired by folklore, he distorts the size, relationships and environments of animals, and calls his paintings 'unusual wildlife'.
Thaddeus Robeck
Thaddeus has been drawing from the moment he could hold a pencil, but it was the 2020 lockdowns that gave him the time to focus on honing his skills.
DRAW FASCINATING SYMBOLIC ARTWORK
Learn how JULIÁN DE LA MOTA creates a composition from his imagination with a focus on crafting figures, volumetric modelling, and light and shadow
First Impressions
The artist talks about his journey into the mythological world