The first time we come across Atsushi Wada’s sit-up simulator My Exercise is in a video of a GDC gathering. In it, Hidden Folks creator Adriaan de Jongh grips a tablet, pressing the screen to make the cartoon protagonist haul his torso up and plant his face into the side of a dog. When he draws his finger away from the screen, the boy returns to the floor. Peering over de Jongh are any number of indie scene luminaries, all of whom are hooting uproariously. It’s an image that has stuck in our minds for years. We were delighted, then, to see My Exercise finally release this summer – but what really caught our eye was its publisher. Playables, co-founded by Michael Frei and Mario von Rickenbach, has been on our radar for a little while: whenever we trip over unusual, and hilarious, games, we find it at the other end of the wire.
Their involvement with My Exercise was, Frei tells us, “kind of a funny coincidence”. The only DVD he’d ever bought of another animator’s work was Wada’s. “So I was a fan of his work, and then I happened to meet him for the first time in 2014 while doing a residency in Tokyo. That was when I started to become interested in interactive stuff.”
Esta historia es de la edición Christmas 2020 de Edge.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor ? Conectar
Esta historia es de la edición Christmas 2020 de Edge.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor? Conectar
NO MORE ROOM IN HELL 2
You're not alone in the dark
WINDBLOWN
Life after Dead Cells
COLLECTED WORKS - JOSH SAWYER
Journeying to the Forgotten Realms, Infinity and beyond with the RPG veteran
SCREENBOUND
Going deep in a mind-bending hybrid of perspectives
Trigger Happy
Shoot first, ask questions later
Grand strategist
Paradox's Mattias Lilja addresses the publisher's recent difficulties - and the plan to right the ship
Diablo IV
A progress report on the games we just can't quit
Ghosts 'n Goblins Resurrection
In Capcom's diabolical tribute, evil goes far deeper than the demons on the screen
SERENITY FORGE
How a near-death experience lit a fire in the Colorado-based developer and publisher
THE MAKING OF...ALIEN: ISOLATION
How a strategy-led studio built a survival horror masterpiece in Ridley Scott's image