During one Noita run, I purchased a spell modifier I didn’t fully understand. One of the core ideas in this roguelike is that you can alter your magic wands, becoming a true arcane master with clever min-maxing. But there’s no safety net if your experimentation goes awry, or if you’re not paying attention. When I next pointed my wand at a wall and clicked, a giant razorblade shot out, cranked a U-turn and ploughed into my wizard. Dead.
After doing my research, I believe the modifier I attached to that wand was called ‘boomerang’, and according to the greater Noita community, it’s pretty much useless unless paired with various healing spells. That’s the thing with Noita: even the power-ups are conspiring to kill you.
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A New Dawn - The rise, fall and rise again of PC Gaming in Japan
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GODS AND MONSTERS
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PHANTOM BLADE ZERO
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THIEF GOLD
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FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios