With competitors ranging from giants like Hearthstone to veterans like Magic: The Gathering, Legends of Runeterra had arguably the most difficult job when it came to establishing the world of League of Legends within a new genre. How has it been? Thrilling, according to design director Andrew Yip, and pretty much what I signed up for. As a developer, it often feels like there is a silent community of developers trying to solve often very different problems, but working separately, arriving at different conclusions. But at the end of the day, LoR also provides a unique value to many of its players – an exploration of the League of Legends IP.
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SUNDOWNER
Wipe out a cult with one bullet in CHILDREN OF THE SUN
KENWAY AHEAD
Smooth sailing and pearly whites in ASSASSIN'S CREED IV BLACK FLAG
COUNTER INTUITIVE
PICK & POKE your way through this gorgeous tabletop roguelite
DOUBLE TROUBLE
Whatever happened to MULTI-GPU setups?
MICROPHONES
A good microphone can be the difference between a professional sounding triumph, or a crackly, tinny disaster
BORING PLATFORMER
In a good way! The superb drilling of PEPPER GRINDER is sublimely chaotic
MEIER'S BASTARDISATION
MILLENNIA attempts a spirited but messy coup to Civ's throne
LOOSE MORALS
BROKEN ROADS: a cerebral narrative adventure
CROWN WARS: THE BLACK PRINCE
Tactical medieval combat with a gory edge
NO REST FOR THE WICKED
One of the smartest Soulslikes I've played in a long time