Videogames owe a lot to their tabletop counterparts, especially when it comes to turn-based strategy and tactics. But one of the best parts of fielding armies of little warriors often gets overlooked in the digital realm: model painting. Moonbreaker, from Subnautica studio Unknown Worlds, has rectified this frequent omission and then some, giving us something that feels pure tabletop on your PC.
Moonbreaker is a sci-fi-fantasy tactics romp in which you build a crew of unique characters, paint them just like you would real miniatures, summon them into 12-minute battles, and try to defeat the opposing crew’s captain. Your goal is simple, then, but beyond that is a whole lot of complexity, drawing from sources as diverse as Warhammer, the board game Cosmic Encounter, and Magic: The Gathering. And the moment you look at it, you’ll know you’re staring at a tabletop game. The way units move like they’re being picked up off the board, and the way the terrain looks like something built for a Warhammer 40k tournament – it’s unmistakable.
Esta historia es de la edición November 2022 de PC Gamer.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor ? Conectar
Esta historia es de la edición November 2022 de PC Gamer.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor? Conectar
A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios