Batman: Arkham Knight
RELEASED June 23, 2015 | DEVELOPER Rocksteady Studios | PUBLISHER Warner Bros
How broken does a port have to be to get pulled off sale entirely? In June 2015 we found out, with the average PC player experiencing the shadowy streets of Gotham at about 10fps – if they could run the game at all. At the time, PCG advised readers to “treat Arkham Knight as a game still in development”. Just a day after launch, sales were suspended, retail stock was recalled, and refunds were offered to anyone who wanted one. It didn’t return to sale until several patches later in October 2015, though it still had plenty of issues, and in the end Warner Bros was so keen to apologise to PC players that they gave Arkham Knight owners all the previous Arkham games for free as a peace offering. Ultimately, its technical woes overshadowed the game.
Doom
RELEASED December 10, 1993 | DEVELOPER iD Software | PUBLISHER In-house
It’s easy to forget, but on release Doom’s gory combat and demonic themes kicked up a storm of controversy, one of the earliest moral panics about violent games. Things got really ugly when it was linked to the Columbine school shooting – the perpetrators were fans of the game, and one mentioned in his journal that he imagined the planned massacre would be like playing it. The resulting media coverage essentially set the template for games being linked to real-world violence.
Resident Evil 5
RELEASED September 18, 2009 | DEVELOPER Capcom | PUBLISHER In-house
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Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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