Games TM - Issue 204Add to Favorites

Games TM - Issue 204Add to Favorites

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In this issue

In this issue:

otal War: Three Kingdoms Creative Assembly opens its doors to us so we can delve deep into its massive new tactical challenge and how it is bringing 14th-century China to life

Black Ops 4 doesn’t play like a traditional Call Of Duty game; are you ready to embrace it?

The Retro Guide To SNK Arcade Games As the legendary developer celebrates 40 years in the business we take a look back at its most productive and creative landscape: the arcades and much more...

Dreams Needs To Emerge From The Shadows Of Development

Will a Lack of Community Visibility Harm This Expressive Game Creation Tool?

Dreams Needs To Emerge From The Shadows Of Development

3 mins

Black OPS 4 Doesn't Play Like A Traditional Call Of Duty Game, Are You Ready To Embrace It?

Hands-on with the private beta reveals big changes are incoming.

Black OPS 4 Doesn't Play Like A Traditional Call Of Duty Game, Are You Ready To Embrace It?

4 mins

Why Soulcalbur VI Is The People's Champion

Bandai Namco's Latest Leans Towards Accessibility Over Competition.

Why Soulcalbur VI Is The People's Champion

1 min

Spectacle And Environmentalism Combine In Jupiter & Mars

James Mielke tells us about his first project and new studio.

Spectacle And Environmentalism Combine In Jupiter & Mars

3 mins

A Brave New World

We visit 4A Games Malta to get an exclusive behind-the-scenes look at the development of Metro Exodus, one of the most ambitious first-person shooters of the generation. Join us as we delve into the decisions behind Metro Exodus' expanded design, speak with the talented team working to bring it to life and get our hands on a brand new area.

A Brave New World

10+ mins

Are Games Getting Better At Representation?

we speak with the game makers and fan communities who are helping give a voice to LGBT+GAMES.

Are Games Getting Better At Representation?

10+ mins

No Rest And No Peace Flipping Death

Penny Doewood is dead and thats only the beginning of her problems.

No Rest And No Peace Flipping Death

2 mins

Won't Bend You Out Of Shape Semblance

Ordinarily, puzzle platformers consist of traversing through locations by clambering a pattern of predetermined ledges.

Won't Bend You Out Of Shape Semblance

2 mins

The Persistence

If at first you dont succeed, die, die again.

The Persistence

2 mins

Beyond Good & Evil

Critically acclaimed, commercially unsuccessful, and yet still an important touchstone for the evolution of action games. We take a look at why.

Beyond Good & Evil

4 mins

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Games TM Magazine Description:

PublisherFuture

CategoryPuzzle & Gaming

LanguageEnglish

FrequencyMonthly

The mulit-award winning mulitformat games magazine.
Highly respected within the industry by both publishers and development studios alike, games™ has proved itself as one of the most esteemed and trusted magazines in the field. The soaring production values and highly knowledgeable team have already secured four industry awards, and the unflinching and unbiased opinion has elevated the magazine’s status to one of the most trusted in the business. At a massive 180 pages and with dedicated sections for retro gaming, market news, and recruitment, games™ is the easily the most comprehensive videogame magazine on the market and the perfect choice for anyone who takes gaming seriously.

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