Bandai Namco's Latest Leans Towards Accessibility Over Competition.
FAN SERVICE FIRST
1 The world of fighting games has broadly been straddling the line between nostalgic fan service and hardcore, competition grade feature sets in recent years, hoping to draw in former arcade stalwarts and esports pros in equal measure. While Soulcalibur VI certainly isn’t giving up on some competitive potential, it looks to be harking back to the past more with its roster and to the first Soulcalibur.
EXPANDED ROSTER
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Bu hikaye Games TM dergisinin Issue 204 sayısından alınmıştır.
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The God Father
Sony Santa Monica studio’s creative director Cory Barlog discusses the challenges, hurdles, naysayers and triumphs of his attempt to modernise God Of War as we go handson with the nearfinished action epic.
A Plague Tale: Innocence Is Not A Game For The Musophobic
An emotional adventure through a world wrought with decay… and rats.
In Other Waters Is A Surreal Exploration Of The Unknown
HANDS-ON WITH A MUST-PLAY INDEPENDENT TITLE
Taking Fight
We sit down with Bioware'sJon Warner to dive into anthem. The studious attempt to tell a different type of story.
Everything Old Is New Again In Resident Evil 2
Hands-on with Capcoms stunning reimagining of a survival horror classic.
Battlefield V Is Well Worth Your Time And Attention
Hands-On Ahead Of The Delay.
Halo Infinite
MASTER CHIEF HEADS BACK TO HIS ROOTS
Hitman 2
THINK DEADLY; MOVE QUICKLY
Death Stranding
THE NEXT STEP IN A NEVER-ENDING JOURNEY
Forza Horizon 4
THE GREEN, GREEN GRASS OF HOME