As a renderer for high-end VFX, RenderMan can create stunning photorealistic images, which is fantastic… for some things, but what if the end goal is a render that looks like an illustration, a cartoon, anime, or even a painting? What if the art direction is Non-Photorealistic Rendering (NPR)? If you haven’t been living under a rock (and no offense to under-a-rock inhabitants) then you’ve noticed over the last few years an increasing amount of stylized looks in feature animation. At Pixar, we have been exploring new frontiers of NPR looks and have some updates for you, to photorealism and beyond! To paraphrase everyone’s favorite space ranger.
Pixar is currently investigating many different techniques for creating stylized looks, including building a flexible NPR system directly into the path-tracing ‘brains’ of RenderMan. Deep integration in RenderMan promises a number of benefits, such as support of interactive ‘live rendering’ for fast stylized look development. This tutorial is a technology preview where you’ll see some early workflows and potential integration of NPR into RenderMan. Thanks to a recent collaboration, these techniques are now being tested and developed in conjunction with the NPR experts at LollipopShaders, and show the possibilities of leveraging path tracing to create unique stylized looks.
For this tutorial, I will begin with the initial concept and take that to model, PBR shading and lighting, and finally compose an illustrative treatment.
01 CHOOSE AN ARTISTIC STYLE
This story is from the {{IssueName}} edition of {{MagazineName}}.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Sign In
This story is from the {{IssueName}} edition of {{MagazineName}}.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Sign In
Nvidia GeForce RTX 4080 Super Founders Edition
On the surface, the GeForce RTX 4080 Super is barely any different from the vanilla GeForce RTX 4080 that was launched in 2022.
MCU VFX moments
Pros choose their favourite CG shots from the Marvel Cinematic Universe
Nosing around on Fallout
We sniff out the story of how FutureWorks brought The Ghoul to life with the creation of his iconic noseless face
DISCOVER RED GIANT GEO'S HANDY TOOLS
Heather Sterland introduces one of the newest additions to Maxon's suite of Red Giant VFX plugins with an atmospheric lunar creation
BUILD AND ANIMATE A FUN-FILLED ROBOT
Expand your horizons with Julio Benavides, who reveals his workflow for creating a charming hard-surface character
DESIGN STRIKING SCULPTS AT SPEED
Learn how to build 3D characters that balance visual quality and efficient workflow with pro advice from Oh Holy Mary
CREATE A CANYON ENVIRONMENT
Build a stunning desert setting with an expert walkthrough from Romain Eboli, who uses high-quality Quixel assets
TURN A 2D CONCEPT INTO AN INCREDIBLE 3D-PRINTED FIGURE
Concept artist Emily Chapman shares her process for sculpting, printing and painting an outstanding model to put on display
Goodbye SAIGON
Trevor Hogg gets held captive by multiple versions of Robert Downey Jr.while uncovering the visual effects of HBO's spy series The Sympathizer
IMPRESSIONISTIC REALISM
Trevor Hogg learns how the artisan aesthetic came to be for The Wild Robot