Owen wrote down everything you need to know about Monster Hunter World
More dynamic and fluid hunts:
Lots of information has been circulating about this already, but in essence: gone are the old days of loading zones with its segregated map zones. All of it is relatively open in a open world like structure for each location. Along with this is a change in Monster behaviours, now they will pursue you actively (if engaged) across the map. But finding them will be more difficult with them actively roaming the location with its own aims and goals. This means understanding the map, vantage points and their respective behaviours will lead to less repetitive repeat Monster engagements. Short version, hunting section of hunts are less arcady and more actually tracking the thing.
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