Little Kitty, Big City
GameOn Magazine|Issue 176 - July 2024
I have anxiously been awaiting the release of Little Kitty, Big City since I first saw the announcement years ago, on the 13th of November 2021.
Alana Dunitz
Little Kitty, Big City

It has been a really long wait, but now it is finally here. I checked out the demo, and I can’t wait to play and see what has changed since that time. I am expecting a lot of cute kitty antics, a tonne of adorable hats, and a wholesome gaming experience; let's see if Little Kitty, Big City can deliver.

In the beginning, we see a black kitty sleeping on the ledge outside an apartment window. The cat is stretching and trying to get comfortable; the problem is that the little kitty stretches too far and is sliding off the ledge, many floors up. It's a long way down! The cat tries to grab anything it can to avoid hitting the ground at full speed, including a crow with the worst timing ever and phone lines to slow its descent. The kitty falls right into a garbage can— this is where our part in the story begins.

If you are playing with a controller, like the kitty in the intro recommends, you will move the cat using the left thumbstick, and the right controls the camera. The bottom face button is your jump; if you hold it down, you can perform a precision jump by moving the pawprint to mark exactly where you want the cat leap. The top right shoulder button is your run button—— excuse me, the "zoomie" button, which makes your kitty sprint. That one is fun to use, but the best button by far is the top facebutton (Y)... this makes your kitty meow. I guarantee you that I will spam the crap out of this, especially since it gets the attention of my cats.

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