In THE MAGIC CIRCLE game development is absurd but worth doing
The magic Circle is a game about a game trapped in development hell. A dysfunctional dev team wrestles with the budget and technical legacy issues that come from working on a single game for over ten years, as well as the changing whims of the The magic Circle’s fictional creative director, Ishmael Gilder. Meanwhile, lead designer Maze Evelyn is doing her best to either finish the project, or get fired from the team so she can reacquire her name and likeness rights before the studio goes completely bankrupt.
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