Faking physical cameras with post-processing.
Post-processing is the catch-all term for the series of effects applied to the frame of a videogame to make it appear in the intended manner. While these effects can encompass everything from anti-aliasing to ambient occlusion, they are frequently used to replicate the viewpoint of another medium entirely: Cinema. The visual cues typically associated with physical cameras are becoming more commonplace in games. This is primarily due to advances in rendering technology and techniques, because the nuances of a physical camera are much more complex to replicate than they might initially seem.
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Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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