We all love a good Xbox bump in the night. Horror games have been chilling and thrilling fans of Microsoft consoles for almost 20 years, with an enduring appeal like few other genres. After all, who doesn’t love being scared silly? Whether being creeped out by the wails of coffin-dodging cops in last year’s Resident Evil 2 remake or fretting over Silent Hill 2’s gnawing brand of psychological dread, the history of survival horror on Xbox is bloody terrifying. Join us as we look back on it… then immediately hold us.
Videogames have been tingling our collective spines for decades now. Long before the original Xbox launched in 2001, twisted, nerve-shredding games from the East helped define the survival horror genre, forever changing the medium in the process.
To trace the precise origins of gaming horror, you have to go back to the early ’80s. Over a decade before Resident Evil served up Jill sandwiches, a Japanese student crafted a frightening adventure that was indebted to a certain chest-bursting Xenomorph. Partially inspired by Ridley Scott’s masterful Alien, and taking cues from a stealth title called Manbiki Shoujo, Akira Takiguchi’s cheekily named Nostromo saw players trying to escape the gaze of an unseen extraterrestrial.
Released for the Commodore PET 2001 in 1981, it was years ahead of the undiessoiling curve. Nostromo somehow squeezed in elements of resource management long before it became such a well-worn mechanic; the spaceship’s survivor forced to collect key items to escape the vessel. Looking back, you can probably blame/praise Nostromo for Resi’s divisive item box system.
Evil incarnate
This story is from the {{IssueName}} edition of {{MagazineName}}.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Sign In
This story is from the {{IssueName}} edition of {{MagazineName}}.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Sign In
Zombie Army 4: Dead War
Schlocky shooter hits its target, but runs out of Ammo
My Bloody Valentine
OXM gets hands-on with the latest resi reboot to take on the series’ biggest ever threat, nemesis Chris Burke
The History Of Multiplayer On Xbox
Grab a friend and take a seat on the couch. This is how multiplayer has evolved on our favourite consoles
Joe Madureira King Of The Hell
With darksiders shifting genres for its new prequel spin-off, oxm chats to series creator joe madureira about his comic book origins, surviving thq’s downfall and making hellish action games
WHY I LOVE... LOS SANTOS' CRIMINAL TRIO
Swapping between Grand Theft Auto V’s trio of crooks makes the sandbox classic’s missions truly killer
Lifting the lid on Series X's launch
With the next Xbox set to hit shelves before the end of the year, OXM examines the next-gen console’s launch and what it means for Xbox One
Rugby 20
FULL OF EFFORT, BUT STRUGGLES TO CONVERT WHERE IT COUNTS
Darksiders Genesis
TO HELL WITH STRIFE, WAR AND THE ISOMETRIC CAMERA ANGLE
Outriders
The makers of Bulletstorm are back with a shared-world, (slightly) less sweary shooter Dave Meikleham
BEST SPIDERS ON XBOX
Spiders suck. We don’t care how many flies they scoff each year; we’d rather be swarmed by all the bugs than deal with the gross arachnids currently crawling around on Xbox