I have no idea where we’d be without Sid Meier’s Civilization. Its influence has been an overwhelming constant for decades, defining generations of strategy games and developers. If Sid Meier and Bruce Shelley hadn’t decided to let Napoleon, Montezuma and Alexander the Great duke it out, swallowing up the world and dropping nukes on each other, a huge chunk of gaming history would never have happened.
Turn-based strategy existed long before Civ, but it’s Civ’s brand of turn-based strategy that became the model that most of the genre ended up following. It’s not just 4X games that owe almost everything to Civ. You can’t help but stumble across its DNA everywhere, whether you’re playing Crusader Kings, Total War, or Age of Empires, which dreamed of being a real-time Civ.
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Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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