RELEASE July 1994
PUBLISHER LucasArts
DEVELOPER Totally Games
LINK bit.ly/3k3Hmq1
It can be hard going back to play a game you loved years ago. Sometimes nostalgia is strong enough to overlook things like ageing graphics, tinny sound and fewer of the features we’ve become accustomed to with modern games. But sometimes no matter how much you enjoyed a game in the past, it’s just too difficult to get back into it again when so many years, or even decades, have gone by.
And it can be especially hard convincing other people to play a game from a couple decades ago. I can tell people until I’m blue in the face that LucasArts’ 1994 dogfighting simulator TIE Fighter isn’t just the one of the best Star Wars games ever, but that it’s one of the best games ever, full stop. It’s a true classic. Unfortunately, these days, it looks like a classic, too. It’s just really, really old. I think if you didn’t play it then, you’d be pretty unlikely to play it now.
So to my mind, TIE Fighter: Total Conversion is just about as close as you can get to a perfect mod. Not only does it do a fantastic job of porting the original TIE Fighter into Star Wars: X-Wing Alliance, it comes with updated visuals, sports a remastered soundtrack, and adds to the original campaign with new and more expansive missions.
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Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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