Developer ZeniMax Online Studios
Publisher Bethesda Softworks
Format PC, PS4, PS5, Xbox One, Xbox Ser
Origin US
Release June 5 (PC), June 20 (consoles)
Some multiplayer games, it’s fair to say, can take a while to find their feet – and that’s certainly true of The Elder Scrolls Online. By creative director Rich Lambert’s own admission, the MMO’s launch in 2014 “wasn’t fantastic”, with the game initially experiencing something of an identity crisis. “We didn’t really know the game we were trying to make,” he reflects today. “We were trying to straddle that line between Elder Scrolls and MMO, and I don’t think we did either particularly well.”
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