#1—Try the beginning area several times
Starting off this article, the first thing I'd like to suggest is that — much like I did with the demo — you try the first area (before you reach your first Star Gazer) around three times, one for each of the starting builds. I know that this sounds tedious, but there is a very good reason for this.
When I first played through the demo, I found that I actually didn't like the classes I usually do, as while I regularly play heavy classes with the biggest weapons available that have me heavy-rolling through my entire first run of DARK SOULS 3 (totally not based on a real story), I didn't quite love it in Lies of P. Instead, the Path of the Bastard: Dexterity was my favourite, the fast-paced combatant with a rapier and a Technique-based build. This can affect your entire run because you can't respec until much, MUCH later on in the game, and some of the most arduous hurdles will be between you and respeccing, so you might as well be comfortable with what you're playing early.
#2—Stick to one build
This might be obvious to the soulslike aficionados out there, but assuming you might not be, then let me give you a bit of an idea: you should stick to one damage type throughout your playthrough, or at most two for high-scaling weapons, and defensive stats there onward. Otherwise, you'll become a very squishy Pinocchio who will die at the glance of some of the late-game bosses.
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