Dragonbaby is a localization company based in Osaka, Japan, which was co-founded by Jeremy Blaustein and Sam Burton. If you recognize Blaustein’s name, it may be from his freelance work on games including Metal Gear Solid and Silent Hill. Burton has been translating for all his working life.
“I’m probably more of an exception than the rule,” Burton says, explaining that he’s been in localization since graduating from the University of Manchester in 2015. This was because his first role, with a large localization company in London, was “very low paid, very long commute. But they accepted people with no experience”. Today, he’s head of localization.
“I also think that I’m an exception,” says Blaustein, “but then again, I come from two generations earlier than Sam. I studied Japanese and I didn’t know playing games [as more than] a hobby. And when I found myself in Japan after a time, at about 25 years of age, I interviewed for Konami in Tokyo. [I worked there] for a few years in the ’90s. And that’s how I got my start.”
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Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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