When you get right down to it, is there really any difference between Warhammer 40,000 and Doom? Permanently angry space marines, giant guns, sci-fi installations being invaded by demons from literal Hell... basically all the same, innit? Really, it's a wonder no one's made a Warhammer boomer shooter before now.
Warhammer 40,000: Boltgun keeps things gloriously simple. After a charmingly unsettling opening cutscene, the preview build just drops me on a planet full of Chaos cultists with a chainsword and a dream, and tells me to have at it. Immediately I'm racing around the map sending up pixelated sprays of blood, finding guns that would be banned under the Geneva Conventions, and slotting comically large keys into control panels to open doors to places full of even more enemies.
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