Retro Gamer - Issue 244Add to Favorites

Retro Gamer - Issue 244Add to Favorites

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この問題で

The Making Of: Jet Bike Simulator
Philip Oliver tells David Crookes how code from Grand Prix Simulator led to the creation of this entertaining water-based racing game.

Future Classic: Dicey Dungeons
Looking for an interesting take on the strategy genre? Darran thinks you should give this great deck-builder a try..

Clive 'N' Wrench

We chat to Rob Wass about his brand-new platformer which is inspired by the 3D classics of yesteryear

Clive 'N' Wrench

3 mins

THE IMPACT RESIDENT EVIL 4

WHILE THERE HAD BEEN A HANDFUL OF INNOVATIONS DURING ITS FIRST THREE CRITICALLY ACCLAIMED GAMES, THE CORE GAMEPLAY OF THE MAIN RESIDENT EVIL SERIES HAD REMAINED BROADLY THE SAME BY THE TURN OF THE CENTURY. AS THE NEW MILLENNIUM DAWNED, IT WAS TIME FOR A SIGNIFICANT CHANGE THAT WOULD COME TO REDEFINE THE SERIES FOREVER

THE IMPACT RESIDENT EVIL 4

10+ mins

THE MAKING OF JET BIKE SIMULATOR

PHILIP AND ANDREW OLIVER HAD ALREADY ENJOYED DIZZYING SUCCESS BY THE TIME THEY MADE JET BIKE SIMULATOR. BUT WOULD GAMERS RACE TO PLAY THEIR LATEST CREATION OR WOULD A GAMBLE WITH A NEW PRICING STRUCTURE CAUSE IT TO SINK?

THE MAKING OF JET BIKE SIMULATOR

9 mins

ULTIMATE GUIDE: STUNT CAR RACER

OF ALL GEOFF CRAMMOND'S CELEBRATED 3D GAMING EXPERIENCES, STUNT CAR RACER IS ARGUABLY THE MOST FUN. RETRO GAMER IS YOUR NAVIGATOR, AS YOUR VEHICLE IS WINCHED ONTO THE STARTING LINE OF HIS DAREDEVIL RACING TITLE

ULTIMATE GUIDE: STUNT CAR RACER

9 mins

CASTLEVANIA: SYMPHONY OF THE NIGHT

A version of Konamis classic was set to terrorise the most unlikely of platforms, but received a stake in the heart before it could draw blood

CASTLEVANIA: SYMPHONY OF THE NIGHT

3 mins

STUDIO PROFILE Twilight

Twilight was formed when a group of programmers and graphic artists split from Harrogatebased developer and publisher Enigma Variations. They went on to produce games for many UK publishers and affect a change in British Law thanks to a chicken

STUDIO PROFILE Twilight

9 mins

James Bond 007: The Duel

THE NAME'S GAMES. GAMES JAMES, MAYBE?

James Bond 007: The Duel

1 min

SYSTEM 24 HEAVEN

SEGA'S SYSTEM 24 ARCADE HARDWARE HAS BEEN CALLED 'OBSCURE' BY SOME, AND THE GAMES THAT RAN ON IT CONSIDERED 'CURIOSITIES'. AT RETRO GAMER WE FEEL THERE HAS BEEN SOME KIND OF MISUNDERSTANDING. JOIN US AS WE UNCOVER THE REALITY

SYSTEM 24 HEAVEN

10+ mins

THE MAKING OF THE RUMBLE FISH 1+2

THE RUMBLE FISH MIGHT BE AN ODD NAME, BUT THE FIGHTING GAMES THAT BEAR IT ARE AN INTERESTING EVOLUTIONARY LINK BETWEEN FAR MORE FAMOUS FRANCHISES. WE SPEAK TO DIMPS TO FIND OUT WHY THESE FIGHTING GAMES ARE MORE SMOKED SALMON THAN CODSWALLOP

THE MAKING OF THE RUMBLE FISH 1+2

10+ mins

In the chair with...ROGER HECTOR

He joined Atari in its black-and-white days and is still making videogames almost half a century later. Roger Hector shares stories of holograms, vector tanks and scratched Sonic soundtracks

In the chair with...ROGER HECTOR

10+ mins

Retro Gamer の蚘事をすべお読む

Retro Gamer Magazine Description:

出版瀟: Future

カテゎリヌ: Puzzle & Gaming

蚀語: English

発行頻床: Monthly

The world’s best guide to classic gaming, Retro Gamer is the only magazine in the UK that’s fully dedicated to the halcyon days of classic gaming. If you’ve ever fondly blasted away at the Bydo Empire in R-Type, swung Bowser by the tail in Super Mario 64, or navigated all 20 levels of Matthew Smith’s Manic Miner, then this is the magazine for you. Created by a dedicated team of experts, Retro Gamer’s mission is to deliver constantly engaging and passionately written articles that cover a wide range of subjects. We offer our readership in-depth looks at classic games and franchises, behind-the-scenes glimpses of the software houses from yesteryear, and one-on-one exclusive interviews with industry veterans such as Archer Maclean and Hideo Kojima. Stylish, entertaining and beautifully presented, Retro Gamer is the ultimate guide to videogaming’s rich and diverse history.

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