In this tutorial, we will go over the entire process of creating a beautiful fantasy render using Arnold 6 GPU, Maya, XGen, ZBrush, and Photoshop. First of all, we will start with the base mesh in pose using ZBrush from a mannequin preset or ZSpheres. Then we will sculpt a face, hands, and parts of the body that will be used in the render. After that, we will export the whole mesh to Maya and start to make the guides in Ornatrix. We will use a special Draw Strand tool to achieve the heart forms of the hair. Finally, we will create the hair using XGen and render it with Arnold Renderer 6 on GPU.
01 POSE THE MANNEQUIN
First of all, we need to create a base mesh in ZBrush. To create it, we will use the mannequin preset from the standard library. The mannequin collection is located in the LightBox, in the Mannequin folder. You just need to go into this folder, choose a female mannequin 8HeadFemale_Ryan_Kingslien.ZPR and double-click on it. It will appear in the ZBrush viewport. Next, using the left mouse button, move the limbs, and put them in the desired position by simply clicking and pulling in the right direction.
02 CREATE ADAPTIVE SKIN
After we put the mannequin in a pose, it’s time for a basic sculpture. First of all, you need to turn this dummy into Adaptive Skin. In the Adaptive Skin tab, which is located in Tools on the right, use the default settings, and click Make Adaptive Skin. After that, go up and select the resulting object called Skin_Mannequin to start working with it. This is a readymade mesh that can work with all the sculpt brushes.
03 SCULPT A BASE MESH
この記事は 3D World UK の July 2020 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です ? サインイン
この記事は 3D World UK の July 2020 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です? サインイン
CGI creatures
Leading film creatives pick the VFX animals that have inspired them
Creating photorealistic visuals for Shōgun
The digital matte painting team at Goodbye Kansas Studios embrace a collaborative approach for the environments in Disney's miniseries
FaceBuilder
PRICE £18/$23 monthly / £180/$230 annual COMPANY Keen Tools WEBSITE keentools.io
Mars 4 Ultra
Elegoo has created quite the name for itself within the 3D printing community, with a loyal band of users singing the praises of its machines from the Mars range to the Saturn series, and also the quality of its resins.
Revodok Max 213
Although a new computer or the latest GPU are the obvious contenders for your cash, there are things that will offer big benefits even if they don’t have the same initial appeal, and a good dock is one of these.
DESIGN CHARACTERS INSPIRED BY HISTORY
Marco Teixeira explores a personal piece that resonates with Brazilian culture and influences to create an appealing portrait
HOW DO I MASTER MATERIALS IN KEYSHOT?
One of the best things about KeyShot is its ability to create and render realistic materials. When paired with beautiful lighting, product visualisations take on a whole new level of believability. When it comes to materials, KeyShot isn’t quite as advanced as some other rendering packages, but that doesn’t mean it isn’t still able to create some killer materials.
HOW DO I MAKE A REALISTIC JELLY MATERIAL IN BLENDER?
This issue’s Q&A is a real sweet treat, as I’m going to show you how to prepare a realistic jelly material in Blender – you’ll have to provide the strawberries and cream yourself though! This is a relatively straightforward procedural recipe and can be done in three quick minutes.
CRAFT UNIQUE MARIO FAN ART WITH A TEAM
Pejman Rajabi explains how his crew of expert artists put their own twist on a classic video game character
BLEND BUILDINGS AND NATURE IN A PEACEFUL SCENE
Find out how Navid Ahmadi combines a selection of assets from BlenderKit to create an awe-inspiring forest setting