How Can I Create A Floor Tiles Material Using Substance Designer?
3D World UK|November 2020
Software: Substance Designer
- Tim Stone
How Can I Create A Floor Tiles Material Using Substance Designer?

Today I will show you how to create a floor tiles material using Substance Designer. For this type of material, I selected the Physically Based (Metallic/Roughness) Graph Template and I deleted the Metallic output since it’s not necessary for this substance.

At this point we can start to add the nodes from the Substance Designer library: the Weave Generator pattern (the main element of the substance), the noises Clouds 3, BnW Spots 1 and Blue Noise Fast, the Height to Normal World Units filter, four Levels filters, two Blur filters, two Blend filters, a Warp filter, an Invert Grayscale filter (you can also invert the grayscale using a Levels filter) and last but not the least the Gradient Map, which will help us to set the colour of the tiles.

この蚘事は 3D World UK の November 2020 版に掲茉されおいたす。

7 日間の Magzter GOLD 無料トラむアルを開始しお、䜕千もの厳遞されたプレミアム ストヌリヌ、9,000 以䞊の雑誌や新聞にアクセスしおください。

この蚘事は 3D World UK の November 2020 版に掲茉されおいたす。

7 日間の Magzter GOLD 無料トラむアルを開始しお、䜕千もの厳遞されたプレミアム ストヌリヌ、9,000 以䞊の雑誌や新聞にアクセスしおください。

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