Illustration is rarely a discipline that’s a discrete, individual package. It’s tied up in so many other fields that propel it far beyond old-fashioned stereotypes as simply something to adorn and decorate, or slap across editorial pages, packaging or brand campaigns. Many illustrators have arrived at the role through routes as diverse as ceramics, architecture, graphic design, filmmaking and animation, as this year’s Computer Arts Illustration Hotlist proves.
At its heart, illustration is about telling a story in a succinct image – no mean feat – and communicating something to the viewer through shapes, colours, character design and composition that words alone could never do. Sometimes this idea of storytelling and the importance of narrative is a crucial part of an illustrator’s work, such as those who make graphic novels like Anna Mill’s stunning Square Eyes or Anna Haifisch’s hilariously astute cartoon strip series The Artist. In other cases the sense of narrative is less obvious, yet all these illustrators’ work perfectly exemplifies the notion of being able to use an image to convey a thousand words.
By the very nature of such images being made by an individual, illustrations are often as much a reflection of their creator as of their subjects or narratives. As Sander Ettema puts it, who started out wanting to be a filmmaker, her work is almost like a diary – but one that enables her to create entirely original visual worlds that she’d once thought she’d be making through film. Similarly, Kieran Glennon’s illustration career started out, in a way, as a kid when messing about making daft depictions of friends and family members.
ãã®èšäºã¯ Computer Arts - UK ã® May 2020 çã«æ²èŒãããŠããŸãã
7 æ¥éã® Magzter GOLD ç¡æãã©ã€ã¢ã«ãéå§ããŠãäœåãã®å³éžããããã¬ãã¢ã ã¹ããŒãªãŒã9,000 以äžã®éèªãæ°èã«ã¢ã¯ã»ã¹ããŠãã ããã
ãã§ã«è³Œèªè ã§ã ?  ãµã€ã³ã€ã³
ãã®èšäºã¯ Computer Arts - UK ã® May 2020 çã«æ²èŒãããŠããŸãã
7 æ¥éã® Magzter GOLD ç¡æãã©ã€ã¢ã«ãéå§ããŠãäœåãã®å³éžããããã¬ãã¢ã ã¹ããŒãªãŒã9,000 以äžã®éèªãæ°èã«ã¢ã¯ã»ã¹ããŠãã ããã
ãã§ã«è³Œèªè ã§ã? ãµã€ã³ã€ã³
Creative Space
Withoutâs creative director roly grant on the studioâs hand-crafted ethos
studio profile
A leading light in the branding industry, Wolff Olins wants to harness its scale to help change the world
network
THE CREATIVE COMMUNITY HAS COME TOGETHER LIKE NEVER BEFORE, TO HELP EACH OTHER GET THROUGH THE CORONAVIRUS PANDEMIC
project
ethos for 305 Fitness - Learn how the Montreal identity design studio rebranded one of Americaâs hottest fitness clubs
rebrand
WHATâS THE EXPERT OPINION ON PENTAGRAMâS BRAND IDENTITY REFRESH OF THE GLOBAL TOY COMPANY FISHER-PRICE?
opinion
CRAIG BLACK HAS SOME ADVICE FOR SURVIVING THE CORONAVIRUS CRISIS AS AN INDEPENDENT CREATIVE
fresh eyes
DUNCAN BRAZZIL ON HOW THE UK INSPIRED HIS CAREER
artist insight
Cindy Kang on how photography informs her illustration work
ANIMATION NOW
LEADING PRODUCERS AND FILMMAKERS REFLECT ON EMERGING TRENDS AND SHARE THEIR PREDICTIONS FOR THE YEAR AHEAD
Project: Atoll by Studio Myerscough
Morag Myerscough reveals how she and Luke Morgan designed a vibrant biophilic installation in a central London office tower studiomyerscough.com