Made up of veterans of Epic and Ubisoft together with newcomers from the broader tech industry, Tencent’s youthful Next Studios has worked on a wide variety of projects in a handful of years – from mazy Roguelikes through noir detective fables to prototype, Milo-and-Katestyle AI avatars. A collaboration with UK-based Studio Gobo, Synced is the grandest but most generic-feeling of the lot, an open-world survival shooter in which players battle cyborg zombies (here known as Nanos) in the glossy ruins of a future Earth. This is zombiebothering with a twist, however, as Tencent’s senior game operations manager Vladislav Perge insists. By grabbing ‘sync nodes’ dropped by some cyborgs, you can mass-hack hordes and turn them into allies. “We really want to give you a world where everything is connected, everything is in the same network, and you are able to use enemies as weapons,” he says.
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