CROSSFIRE X
Edge|October 2020
Asian multiplayer phenomenon gets a Remedy for western success
CROSSFIRE X

Back in 2019, just as free-to-play multiplayer shooters seemed to be all anyone was playing, Remedy bucked the trend by releasing Control. But even as the Finnish developer was bullishly making its case for story-led solo games, it was also hard at work collaborating on the world’s biggest free-to-play multiplayer shooter.

That would be surprising enough had it meant 100 Max Paynes running around an island. But the game on which Remedy is collaborating is one you may not even have heard of, despite it being the world’s most-played, with one billion players at last count. Tactical FPS Crossfire is the work of South Korean developer Smilegate, and across Asia on PC it has racked up numbers that would make Fortnite and PUBG green with envy. Even so, it was pretty much unknown in Europe and the US until the announcement at last year’s XO19 that a console version, Crossfire X, is coming to Xbox One – with a fully-fledged singleplayer campaign provided by Remedy.

At first it seems an unlikely pairing. Remedy is a tour de force of singleplayer storytelling, as evidenced by Alan Wake, Quantum Break and Control. However, most war-based shooters tend to eschew invention in favour of machismo and pseudo-political flag-waving – worlds away from the more out-there concepts with which we associate the studio.

この記事は Edge の October 2020 版に掲載されています。

7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。

この記事は Edge の October 2020 版に掲載されています。

7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。

EDGEのその他の記事すべて表示
BONAPARTE: A MECHANIZED REVOLUTION
Edge UK

BONAPARTE: A MECHANIZED REVOLUTION

No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.

time-read
2 分  |
January 2025
TOWERS OF AGHASBA
Edge UK

TOWERS OF AGHASBA

Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.

time-read
2 分  |
January 2025
THE STONE OF MADNESS
Edge UK

THE STONE OF MADNESS

The makers of Blasphemous return to religion and insanity

time-read
3 分  |
January 2025
Vampire Survivors
Edge UK

Vampire Survivors

As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.

time-read
2 分  |
January 2025
Devil May Cry
Edge UK

Devil May Cry

The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming

time-read
6 分  |
January 2025
Dragon Age: The Veilguard
Edge UK

Dragon Age: The Veilguard

With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.

time-read
6 分  |
January 2025
SKATE STORY
Edge UK

SKATE STORY

Hades is a halfpipe

time-read
5 分  |
January 2025
SID MEIER'S CIVILIZATION VII
Edge UK

SID MEIER'S CIVILIZATION VII

Firaxis rethinks who makes history, and how it unfolds

time-read
5 分  |
January 2025
FINAL FANTASY VII: REBIRTH
Edge UK

FINAL FANTASY VII: REBIRTH

Remaking an iconic game was daunting enough then the developers faced the difficult second entry

time-read
9 分  |
January 2025
THUNDER LOTUS
Edge UK

THUNDER LOTUS

How Spirit farer's developer tripled in size without tearing itself apart

time-read
7 分  |
January 2025