Some of that criticism was perhaps unfair: this wasn’t necessarily the wrong way to make an open-world game, but simply a different one. Even so, it is quite startling how little Forbidden West has evolved the formula five years on. It enters a world in which we’ve since had several games in a similar vein from its own publisher alone. Again, it has been assembled with no little skill, its makers’ technical proficiency evident throughout. Yet the surprise factor is almost entirely absent. In fact, the biggest surprise is quite how unsurprising it all is.
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