When Dan Marshall started talking about the third Dan And Ben game, the second was only three months old. Time Gentlemen, Please had launched in June 2009; by September he’d announced the first in a series of new episodic adventures starring the digital alter-egos of Marshall and writing partner and co-designer Ben Ward. “Right then,” he tweeted the following January, “The ‘The Revenge Of The Balloon-Headed Mexican’ Hype-Machine starts here!” Needless to say, that machine ground to a halt; likewise when Marshall revealed that Son Of Ben And Dan would be the next entry in the series. Eventually, after 2017’s intensely silly football parody Behold The Kickmen, he decided it was finally time to make the game he and Ward had been discussing for the better part of a decade. “We’d done so much prep work and put so much effort into designing something we thought would be really cool that we felt it would be stupid not to make it,” he says. And so, at last, Lair Of The Clockwork God was born.
この記事は Edge の July 2020 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です ? サインイン
この記事は Edge の July 2020 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です? サインイン
BONAPARTE: A MECHANIZED REVOLUTION
No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.
TOWERS OF AGHASBA
Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.
THE STONE OF MADNESS
The makers of Blasphemous return to religion and insanity
Vampire Survivors
As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.
Devil May Cry
The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming
Dragon Age: The Veilguard
With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.
SKATE STORY
Hades is a halfpipe
SID MEIER'S CIVILIZATION VII
Firaxis rethinks who makes history, and how it unfolds
FINAL FANTASY VII: REBIRTH
Remaking an iconic game was daunting enough then the developers faced the difficult second entry
THUNDER LOTUS
How Spirit farer's developer tripled in size without tearing itself apart