HANDS-ON WITH A MUST-PLAY INDEPENDENT TITLE
In Other Waters is an exploration of a great many things, but perhaps its greatest strength is in reminding us just how powerful the imagination can be in helping to fuel great game design. A great many studios are racing towards the uncanny valley in an effort to draw us into new and mysterious worlds. In Other Waters has carved out its own path entirely.
It’s a narrative-driven experience that takes place largely within the mind – a considered thought piece on conservation and an exploration of both environmentalist ideology and human AI symbiosis. It evokes the same feeling of trepidation and curiosity that you’re likely to find in a Metroid game, and it does so without a coloured key-card or gated area in sight. In Other Waters drives its game play through a unique tactile interface made up of sonar, gauges and panels; you scn environments and carefully navigate unearthly oceans, charting underwater courses with little knowledge of what dangers may lie ahead.
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The God Father
Sony Santa Monica studio’s creative director Cory Barlog discusses the challenges, hurdles, naysayers and triumphs of his attempt to modernise God Of War as we go handson with the nearfinished action epic.
A Plague Tale: Innocence Is Not A Game For The Musophobic
An emotional adventure through a world wrought with decay… and rats.
In Other Waters Is A Surreal Exploration Of The Unknown
HANDS-ON WITH A MUST-PLAY INDEPENDENT TITLE
Taking Fight
We sit down with Bioware'sJon Warner to dive into anthem. The studious attempt to tell a different type of story.
Everything Old Is New Again In Resident Evil 2
Hands-on with Capcoms stunning reimagining of a survival horror classic.
Battlefield V Is Well Worth Your Time And Attention
Hands-On Ahead Of The Delay.
Halo Infinite
MASTER CHIEF HEADS BACK TO HIS ROOTS
Hitman 2
THINK DEADLY; MOVE QUICKLY
Death Stranding
THE NEXT STEP IN A NEVER-ENDING JOURNEY
Forza Horizon 4
THE GREEN, GREEN GRASS OF HOME