JURASSIC WORLD EVOLUTION looks gorgeous but lacks bite.
What’s wrong with learning about tranquillizer darts while the park is closed? If this theme park management sim allowed me to fire employees I would be shoving this guy on the next helicopter out of the Muertes Archipelago.However, it does not.
Jurassic World Evolution is in a tricky spot. It’s a gorgeous game in terms of how the dinosaurs look, but it’s beholden to the movie franchise in ways which disrupt management sim play. I’m also many hours in, and really starting to chafe against the game’s lack of depth in multiple areas.
You begin your dino park management career on Isla Matanceros. You learn the core patterns of the sim, so placing buildings, making sure they’re powered and connected to pathways, and then start to fulfil contracts that gradually unlock more options.
Completing key missions opens up new islands. Each island has its own challenges, so on Matanceros you get your bearings, Isla Muerta is wracked by storms which can damage buildings and release dinos, Isla Tacaño’s park is bankrupt so you must make the island profitable. By contrast, Isla Nublar—the setting for the original book and movie—is an unlimited sandbox area.
この記事は PC Gamer US Edition の September 2018 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
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この記事は PC Gamer US Edition の September 2018 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です? サインイン
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