Cyberpunk 2077
PC Gamer|November 2019
How truth underpins everything on the streets of Night City
Andy Kelly
Cyberpunk 2077

Cyberpunk creator Mike Pondsmith describes Pacifica, a district of Night City, as the “playground by the sea that didn’t work out”. I’m talking to him after seeing a new demo of Cyberpunk 2077 set in this part of the game’s metropolis – a forgotten, lawless community built around the half-constructed ruins of abandoned luxury hotels.

“The way I looked at it, it was supposed to be like if Atlantic City had gone tragically wrong,” says Pondsmith, whose tabletop setting is being turned into an open world RPG by Witcher developer CD Projekt RED. Pacifica is very different from Watson, the vibrant, bustling commercial district seen in earlier Cyberpunk 2077 demos. After beginning to construct massive skyscraper hotels, Pacifica’s investors pulled out and left it to rot – and that’s when the gangs moved in.

この記事は PC Gamer の November 2019 版に掲載されています。

7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。

この記事は PC Gamer の November 2019 版に掲載されています。

7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。