Today’s internet speeds were but a dream at the turn of the millennium. That didn’t stop Sony attempting to connect players worldwide through games. PlayStation 2 wasn’t formally equipped to take on the internet until the slim model, but if you could grab a network adapter the world was yours. And these were the games that took you there.
Metal Gear Solid 3
PUB KONAMI / DEV KONAMI WENT ONLINE 6 OCT 2006 / MAX PLAYERS 8
01 It was perhaps natural that Metal Gear Solid 3 would have an online component given the stealth/ action hybrid gameplay. Players could choose from five tournament-style game modes, taking on team deathmatch or unique versions of capture the flag. While you could only choose from generic soldiers, the highest-scoring player of each round was given a character from the main game to use in the subsequent round, to showcase their skill. Looking back, this was perhaps a little unfair as those players then had access to special skills and abilities. Servers were only online for one year.
Resident Evil Outbreak
PUB CAPCOM / DEV CAPCOM / WENT ONLINE 17 SEP 2004 / MAX PLAYERS 8
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NOT SO SILENT
With a Silent Hill renaissance on the horizon, the Western developers who worked on the most recent four entries - Silent Hill: Origins, Silent Hill: Homecoming, Silent Hill: Shattered Memories, and Silent Hill: Downpour - talk to James Winspear about keeping a light aflame while the fog rolls in
Late night with the devil
My, my, what manner of BAFTA is this?\" said Andrew Wincott, slipping into Raphael's dulcet tones with ease as he accepted the BAFTA for Performer In A Supporting Role earlier this year.
NCE BITTEN, THRICE SNEAKY
We base-jump towards our first taste of Metal Gear Solid Delta: Snake Eater, talking with series producer Noriaki Okamura about our hands-on with the remade Virtuous Mission section of the classic stealther.
Crimson Desert
Devils may cry, and so might you after this
Spine
Looking to equal gun-fu classics
Lost Records: Bloom & RageTape 1
Hitting play on Don't Nod's coming-of-age tale
PS5 Pro to launch
PS5 architect Mark Cerny finally revealed' one of the worstkept secrets in gaming history - stick 7 Nov in your calendar
Batman: Arkham Asylum
15 years!? Holy depressing passing of time, Batman!
The Elder Scrolls Online: Gold Road
Keeping us engaged with the carat-and-stick approach
Alan Wake 2: Night Springs
Keepin' it weird