Talking to Paul Deetman, one half of the sibling duo that founded Keoken Interactive, you get a sense that space was the studio’s destiny from the start. It was partly in the Deetman DNA, after all – their grandfather, a keen astronomer, had built telescopes. And as children, Paul and brother Koen would regularly head into the back yard of their family’s home in Hoofddorp with a video camera to make amateur remakes of popular movies, Star Wars being a firm favourite.
Later, as students, they moved into different disciplines: Koen studied games and IT, while Paul developed a keen interest in music production. The two soon had stars in their eyes in a different sense. Deciding to pool their creative talents and try their hand at game development, the pair looked at their compatriots at Amsterdam’s Guerrilla Games and wondered why there was only one studio in the Netherlands operating at that kind of scale. “We thought, let’s try and follow in those footsteps,” Paul says, the rest of his answer punctuated by hearty laughter. “And that’s pretty hard! So now we understand why there was only one.”
この記事は Edge UK の June 2023 版に掲載されています。
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この記事は Edge UK の June 2023 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です? サインイン
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