Blender's own render engine, Eevee, enables us to experiment with and handle new types of projects in an innovative way. I used it to make a short film named Spectral to great effect. In this breakdown, we'll analyse the basic steps for making a short film, from the initial phase right the way up to the post-production.
01 THE CONCEPT
Spectral shows a future reality where humankind as we know it doesn’t exist anymore. What remains is the eponymous spectre, outclassed by an outof-control technological growth. The storytelling structure was developed from initial draft sketches and keywords. From this starting point, the rest of the world of Spectral is defined.
02 SET UP THE SCENARIO
Once the theme and style have been set in stone, a graphic section of the camera path is created to get an idea of the overall scale of the scene, and to help decide how to further divide up the shots. After compiling an initial plan, the film was divided into six main scenes, enabling a clearer assessment of the assets required to complete the project.
03 BLOCK THE STRUCTURE
After finalising the structure, the scene blocking was created. This step will, later on, help to define the camera layout, and is also important because the overall spaces, as well as the action areas, are defined here. This step will help to limit the risk of any errors in the following steps.
04 USE COLLECTIONS
この記事は 3D World UK の June 2023 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です ? サインイン
この記事は 3D World UK の June 2023 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です? サインイン
Nvidia GeForce RTX 4080 Super Founders Edition
On the surface, the GeForce RTX 4080 Super is barely any different from the vanilla GeForce RTX 4080 that was launched in 2022.
MCU VFX moments
Pros choose their favourite CG shots from the Marvel Cinematic Universe
Nosing around on Fallout
We sniff out the story of how FutureWorks brought The Ghoul to life with the creation of his iconic noseless face
DISCOVER RED GIANT GEO'S HANDY TOOLS
Heather Sterland introduces one of the newest additions to Maxon's suite of Red Giant VFX plugins with an atmospheric lunar creation
BUILD AND ANIMATE A FUN-FILLED ROBOT
Expand your horizons with Julio Benavides, who reveals his workflow for creating a charming hard-surface character
DESIGN STRIKING SCULPTS AT SPEED
Learn how to build 3D characters that balance visual quality and efficient workflow with pro advice from Oh Holy Mary
CREATE A CANYON ENVIRONMENT
Build a stunning desert setting with an expert walkthrough from Romain Eboli, who uses high-quality Quixel assets
TURN A 2D CONCEPT INTO AN INCREDIBLE 3D-PRINTED FIGURE
Concept artist Emily Chapman shares her process for sculpting, printing and painting an outstanding model to put on display
Goodbye SAIGON
Trevor Hogg gets held captive by multiple versions of Robert Downey Jr.while uncovering the visual effects of HBO's spy series The Sympathizer
IMPRESSIONISTIC REALISM
Trevor Hogg learns how the artisan aesthetic came to be for The Wild Robot