Animal Logic is one of those rare visual effects studios that made a successful jump into being an animation studio. It was behind the Oscar-winning Happy Feet, as well as Peter Rabbit, Legend Of The Guardians: The Owls Of Ga’Hoole, The LEGO Movie and subsequent LEGO films. In the VFX world, Animal Logic has worked on countless projects, including The Matrix, Moulin Rouge, 300 and several Marvel productions.
Animal Logic’s development arm, Animal Logic Entertainment, has propelled the studio further into being directly involved as a producer or the developer of specific film properties – something often seen as the ultimate dream for studios wishing to work on their own intellectual property.
A significant player in the development, animation and visual effects activities of Animal Logic is its art and story departments. It’s in these teams where ideas get fleshed out into the visual medium, where characters and environments are developed and where continual iteration happens throughout the filmmaking process.
In this first part of our new series on Animal Logic, 3D World receives a hands-on tour of the art and story worlds at the studio, including a look at what’s required to work in art direction and story, tales from recent productions and a peek at various tools of the trade.
This in-depth Animal Logic series will continue in 3D World with behind-the-scenes access to the studio on their VFX and animation technology and pipeline, a look at the camera and animation teams, how lighting and FX are handled, and a special focus on Peter Rabbit 2.
WHAT HAPPENS IN ART AND STORY
Denne historien er fra April 2020-utgaven av 3D World UK.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent ? Logg på
Denne historien er fra April 2020-utgaven av 3D World UK.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
CGI creatures
Leading film creatives pick the VFX animals that have inspired them
Creating photorealistic visuals for Shōgun
The digital matte painting team at Goodbye Kansas Studios embrace a collaborative approach for the environments in Disney's miniseries
FaceBuilder
PRICE £18/$23 monthly / £180/$230 annual COMPANY Keen Tools WEBSITE keentools.io
Mars 4 Ultra
Elegoo has created quite the name for itself within the 3D printing community, with a loyal band of users singing the praises of its machines from the Mars range to the Saturn series, and also the quality of its resins.
Revodok Max 213
Although a new computer or the latest GPU are the obvious contenders for your cash, there are things that will offer big benefits even if they don’t have the same initial appeal, and a good dock is one of these.
DESIGN CHARACTERS INSPIRED BY HISTORY
Marco Teixeira explores a personal piece that resonates with Brazilian culture and influences to create an appealing portrait
HOW DO I MASTER MATERIALS IN KEYSHOT?
One of the best things about KeyShot is its ability to create and render realistic materials. When paired with beautiful lighting, product visualisations take on a whole new level of believability. When it comes to materials, KeyShot isn’t quite as advanced as some other rendering packages, but that doesn’t mean it isn’t still able to create some killer materials.
HOW DO I MAKE A REALISTIC JELLY MATERIAL IN BLENDER?
This issue’s Q&A is a real sweet treat, as I’m going to show you how to prepare a realistic jelly material in Blender – you’ll have to provide the strawberries and cream yourself though! This is a relatively straightforward procedural recipe and can be done in three quick minutes.
CRAFT UNIQUE MARIO FAN ART WITH A TEAM
Pejman Rajabi explains how his crew of expert artists put their own twist on a classic video game character
BLEND BUILDINGS AND NATURE IN A PEACEFUL SCENE
Find out how Navid Ahmadi combines a selection of assets from BlenderKit to create an awe-inspiring forest setting