Arrowhead Game Studios’ principle 3D artist, Myles Lambert, worked on this asset for a little over a week whilst in between jobs. “Most of the time went into matching all the shapes to the real camera as closely as possible,” he explains.
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Denne historien er fra June 2020-utgaven av 3D World UK.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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Nvidia GeForce RTX 4080 Super Founders Edition
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CREATE A CANYON ENVIRONMENT
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