TALES FROM THE DEEP
3D World UK|September 2021
“The scene is a composite of hard-surface objects made in Maya, some scanned materials and textures with organic surfaces in ZBrush, tied together in Substance Designer with complementary texturing,” he continues.
TALES FROM THE DEEP

ARTIST

Rory Björkman

SOFTWARE

Maya, ZBrush, Substance Painter, Marvelous Designer, Redshift

Denne historien er fra September 2021-utgaven av 3D World UK.

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Denne historien er fra September 2021-utgaven av 3D World UK.

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