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Blender's open season
Host of Blender Today, Pablo Vazquez, gives 3D World the lowdown on Blender’s Open Up initiative
WHAT DOES IT MEAN TO BLOCK OUT THE BIG FORMS?
ARTIST Q & A
HOW DO I ANIMATE A BALL MOVING THROUGH A BULGING PIPE IN CINEMA 4D?
ARTIST Q & A
Andy Goralczyk
The art director talks to 3D World about his background, studio setup, inspirations, and day-to-day life working on lighting and effects at Blender Animation Studio
Blender Studio
Francesco Siddi describes his busy daily routine working as producer at Blender Studio in Amsterdam
21 EXPERT BLENDER TIPS AND TRICKS
Artists from Blender Studio have compiled a collection of expert tips and advice to help you boost your Blender skills and knowledge
Design Beautiful Outdoor Scenes
Mohsen Hashemi details his efficient workflow process for the creation of this photorealistic environment
The art of Torchlight III
Dmitriy Golovinov at Echtra Games takes us behind the scenes of this action RPG’s level design
FUTURE NOSTALGIA
3D World gathers artists and experts to discuss the rise of the synthwave aesthetic and how you can create your own neon masterpieces.
PART 4: FX AND LIGHTING AT ANIMAL LOGIC
In the fourth instalment of our journey behind the scenes of Animal Logic, we look at the FX and lighting pipelines at the studio
SOFTWARE REVIEW: HDR Light Studio Xenon
Lighting is a task that takes a particular set of skills and experience to master, but HDR Light Studio is a tool that allows even the novice to produce fantastic-looking renders, using whichever pipeline they prefer.
A LUNAR ADVENTURE
Trevor Hogg gets the lowdown from director Glen Keane and his production team on Netflix’s new animated musical adventure Over The Moon…
CREATE ABSTRACT SIMULATIONS USING BIFROST FLUIDS
Holly Watt demonstrates how to set up and manipulate liquid simulations in Maya
A DAY IN THE LIFE OF… Retric Dreams
The freelance digital and VFX artist takes 3D World through a typical day creating synthwave-style imagery
JOURNEY OF THE SAMURAI
Trevor Hogg gets lessons from Sucker Punch on how to wield a katana and defeat the invading Mongols in Ghost Of Tsushima…
Marty Hon
Inside the everyday routine of a rigger for Digital Domain in Vancouver
HOW DO I BAKE TEXTURES WITH REDSHIFT IN CINEMA 4D?
Bradley Strong, New Zealand
IS THERE A WAY TO STOP MY JOINTS BENDING IN THE WRONG DIRECTION?
Dan Creeke, York
MODEL FIGURES WITH PERSONALITY USING BLENDER
Discover how to create a stylized character with Blender and Substance Painter
HOW CAN I CREATE A ROCK MATERIAL USING SUBSTANCE DESIGNER?
George Jones, Bristol
RENDER A STYLIZED CARTOON CHARACTER
Luis Yrisarry Labadia details his complete cartoon character workflow from start to finish
The future is Foundry
The Foundry team give 3D World four reasons to be excited about the future of their pioneering software
CREATE A SPORTS CAR ADVERTISEMENT
Produce an engaging automotive scene
Daniel “Stubby” Stubbington
The cinematics lead at The TrailerFarm talks us through his work on some incredible, award-winning video game projects
Top Laptops For Digital Creatives
Choose the best laptops for your creative endeavours, using our handy guide to the best options for graphics intensive tasks
How Can I Create A Floor Tiles Material Using Substance Designer?
Software: Substance Designer
VFX comes of age
Flying Turtle Post owner, Shaina Holmes, discusses running the innovative studio and working on Hulu’s Big Time Adolescence
MODEL AN ARACHNID MECH IN VR
Glen Southern demonstrates how to create a detailed robot concept in Gravity Sketch
Save Epsilon 6!
Trevor Hogg uncovers the visual effects work of Weta Digital on the Netflix series Space Force…
Inspirational interiors
Take your set dressing and lighting skills to the next level