The mighty quest for epic cute is now over.
Adorable. Captivating. Charming. Squee-inducing. Maybe if I get all the delightful adjectives out the way first, it’ll make it a little easier to write about a farming sim where tiny creatures, some of which look like mushrooms and jellyfish on legs, trot along happily behind you as you go on adventures. Nope, I still want to burst. Damn it.
Don’t worry, Ooblets isn’t just a pretty face. Originally called Moblets before a swift name change late last year, this almost unforgivingly appealing looking combo of creature collection and crop watering might just be the one to prise your green fingers away from Stardew Valley. And it all comes from a tiny team. Artist, programmer and developer Rebecca Cordingley has been working on the project alone, taking help from her husband Ben Wasser when time will allow. But, I hear you ask, what exactly is an ooblet?
Denne historien er fra June 2017-utgaven av PC Gamer.
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Denne historien er fra June 2017-utgaven av PC Gamer.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios