Our story begins in mesmerizing style.
A subway train crawls across a flickering switchboard cityscape. The train pulls into a station, a gaunt figure in jeans alights, and suddenly we are playing Streets Of Rage, or something close to it, crushing punks with our fists and feet. A half visual novel and half retro compilation, 198X tell the tale of a moody ’80s teen through five snazzy homages to classic arcade genres. Each component game models a moment of personal growth – such as a high school crush or a family row – using cherished vintage design elements and motifs. It’s an engrossing premise, a life refracted through the amber chambers of software. If only the Kid’s story were as worthwhile as the ways their story is told.
Denne historien er fra September 2019-utgaven av Edge.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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Denne historien er fra September 2019-utgaven av Edge.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
CHANTS OF SENNAAR
How Babel helped a world of stealth become a world of words
MEGHNA JAYANTH
Around the industry in eight games: one writer's journey through indie to triple-A and back again.
Tom Clancy's Splinter Cell: Blacklist
Sam Fisher's final outing is also his most enigmatic
Post Script
How low should a boss go?
TWO POINT STUDIOS
How a new studio rose from the ashes of Lionhead success not simulated
RAIDERS OF THE ARCHIVE
Wolfenstein-style shootouts are just a small part of the picture in MachineGames' maximalist Indy game
SPLITGATE 2
If it ain't broke, don't fix Split
KINGDOM COME: DELIVERANCE II
A bigger, better - and funnier Bohemian rhapsody
Narrative Engine
Write it like you stole it
The Outer Limits
Journeys fo the farthest reaches of interactive entertainment